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Clash Of Clans: Mid-term Development And Offensive Ideas For Capital Cities 5 To 7

XỔ SỐ BA MIỀN 2023年12月07日 07:20 40 admin

I don’t dare to do science popularization anymore (doge). The reason why there is such a huge gap in science popularization is because I have never played the game, nor have I experienced so much. I even have less experience than most ordinary players. I just enclose the territory in my own tribe. Meng, please understand UP’s vision, because he is really that low (doge)

The data comes from the Clash of Clans guide. It’s a really easy website to use. You can use it to check the data. Because site B blocks links, you can only search by yourself.

Clash of Clans coc Capital City Base Camp Upgrade Data - Clash of Clans Guide ()

First of all, for the capital city, I divided it into 1 to 4. At this stage, the fat method is no brainer, 5 to 7, using a mixture of genres to play, 8 or more (I have not played it, so I can’t comment)

Most tribes must be between 4 and 7 books. Take us as an example. We started raiding in August and now we are at 7 books. For everyone, it should be almost 7 or 8. Some big guys are even 9. ·There are 10 books. Since I haven’t experienced the above, I will talk about 5 to 7 first.

1. Capital base camp

Save money: 850,000 will be spent on the construction of the capital base camp from the mid to late stage.

Why are you asking me if these corners can be cut? (doge)

2. Construction of military facilities

barracks

My impression is that there are 5 barracks, 3 barbarian camps, 1 mage valley, and 1 flying dragon field.

Don’t be discouraged by people saying, “Oh, why is the barracks so expensive and so much?” You have to upgrade it no matter how expensive it is. If you fill up the barracks with 6 copies, it will be 190 space, and with 7 copies, you can get more than 200 spaces. It’s easy to understand. It can hold 2 airships. As long as the barracks can be upgraded, it will be upgraded as soon as possible.

It takes 310,000 to upgrade one barracks, and 5 barracks is 1.55 million capital coins. If it only reaches level 4, it will be 800,000 (less than half the doge)

Important index: 5 stars

Cost index: 4 stars

spell warehouse

The spell warehouse determines how many spells can be brought into a game

It takes 750,000 to reach the full level, but to be honest, it’s almost enough to level up to 4 (doge)

6 spaces can hold 2 berserks or 2 heals or 3 bounces or... (permutations and combinations)

At seven levels, I don’t think it’s necessary, and there are more upgrades. And at level 5 to 7, it seems like you can only go up to 4 (doge). I almost forgot that it’s mid-level.

Important index: four and a half stars

Cost index: 3 and a half stars

Next comes various training camps.

Based on level 4

Barbarian Training Camp & Archer Training Camp

I feel that the archer training camp has higher priority than the barbarian training camp.

The total cost is 43.75 million city coins. In the mid-term, it should be level 4. It doesn’t cost much. In fact, in the mid-term, barbarian 3 is enough, and the archer will be upgraded to level 4, because the ink bow is really useful. big

Giants Training Camp & Battering Ram Training Camp

For battering rams, level 3 is enough in the mid-term. For giants, depending on the situation, I recommend upgrading to level 4.

Super undead training camp

For undead, level 3 is enough. They are mainly auxiliary units and can be used for a while.

Balloon & Super Magic & Skeleton Bucket

As for super magic, it seems that rocket launchers of the same level can't drop it in seconds. My level 3 rocket launcher can't drop level 3 super magic in seconds. It's worth upgrading. It can be upgraded to 4.

The same goes for balloons. You can use balloons to fight blitzes. It is also recommended to upgrade to 4.

Skeleton barrels are mainly used to attract firepower when there are many targets on the opposite side. You can upgrade it depending on the situation.

airship

As for airships, just level up as you play, there are no hard requirements.

Pickup & Flying Dragon & Wild Boar Training Camp

If you play, you will get promoted; if you don’t play, you won’t get promoted.

And the wild boar can be upgraded by itself, while the pickup truck and flying dragon need to spend additional coins to unlock it.

golem quarry

Just play and level up. I don’t think the Stone Man is very powerful.

spell

As for spells, I recommend upgrading Healing and Fury, and if you have coins, upgrade to Freezing Lightning. Finally, consider bouncing. To be honest, it’s a bit doge. If you don’t have enough, just upgrade Healing and Fury. These two are used a lot.

Zicheng

There is not much to say about Zicheng. Those who can be promoted must be promoted to the full level. There is no ambiguity.

trap

Generally speaking, traps will not be upgraded in our Clash of Clans, but because of this limit, that is, how many traps must be upgraded to upgrade, so everyone's traps are basically full (doge)

Traps cost very little, so quick tribes can upgrade these. If you want to stabilize your base, upgrade defense first.

defensive building

Since it’s the mid-term, I’ll go out for the rebound machine and the Tower of the Undead first.

I've been doing raids for a long time, and I found that level 4 air defense can't knock down level 3 balloons (doge) in one go.

First of all, the Rocket Launcher Explosion Crossbow Hell Tower has to be upgraded. After all, to be honest, these are the only three people with defensive capabilities (doge)

Then there are the speed rocket, aerial bomb launcher, giant plus, super magic tower, super small electric tower, and flying dragon sentry.

These all have strong defenses, so upgrading them, especially the speed rocket, is disgusting

Dragon Outpost is also disgusting. The bomb launcher can defeat the balloon. If you add a huge amount, it will have a miraculous effect on those standing in a row. For example, the Fat Mana can be used to kill () Acura's

Next are cannons, spear crossbows, rockets, multiple barrels, bomb towers, earth-shaking boulders, and other sentries.

Either it's not ground, or it's not empty, or it's not ground or it's empty (doge)

For example, the earth-shaking boulder can be solved with bows and arrows. Other sentries can also be attacked by balloons and then harvested by the undead. If the cannon throws a spear and crossbow, it will make up for it (doge)

offensive skills

Useful for people below Silver Cup 2 who have not changed formations

The video I just uploaded is the offensive idea. You can refer to it. Under the premise of the original formation

Note that the formation has not been changed, that is, the original formation. I have revealed all my special skills! It’s not too much to give a thumbs up (doge)

1. Barbarian training camp

The first knife: Balloon Bow and Arrow. There are many balloons. First knock out the 2 launchers at 2 o'clock, then use the 2 balloons to knock out the 2 spears and 2 cannons at 4 o'clock.

Then destroy the first row of buildings, use as few balloons as possible, and then violently go to the two bomb towers and blow them up.

When I tested it myself, it was 50% 2 stars.

Second knife: The undead will deal with the 4 giants in the 2 sentries below, and then the archers will deal with them. At the place where the 2 rockets and 1 sentry are located, use the 2 thunderbolts of the first knife and the 2 thunderbolts of the second knife. Then collect it, give the balloons to rocket launchers and giant plus, then launch a violent attack, outflanking from three directions, one point will easily be killed by rocket launchers, and finally get three stars

2. Spell Factory

The first blow: A barbarian explores the path, detects the two big explosions in the lower left corner, then the archer knocks out the air defense in front, the balloon takes care of the 2 o'clock spear thrower, and then lays the violent path to the 2 o'clock direction After clearing, if there are any extra balloons, place them at 8 o'clock. After knocking out the multiple tubes, use the stealth bow to knock out the launchers. If there are still extra balloons, knock out the three spear throwers at 2 o'clock.

The second knife: Fat method, Fat method eliminates the middle ground, treatment depends on the situation, and finally obtains three stars

3. Balloon Lake Field

The first is the fat method. Because the two rocket launchers are inside, I bring 7 fat, 7 methods, 3 siege rams and 2 skeleton barrels. Drop the troops from the 6 o'clock direction. Be careful not to let the rolling wood roll to the super method. You can do it separately and wait. After sending out soldiers to destroy the 6 o'clock bomb tower, immediately release the skeleton barrel. Otherwise, if it cannot be destroyed, the multi-barreled cannon will target the fat man. Then, when you send out the larger troops, you can release the battering ram to open the way to draw fire and detect mines. Basically, It's all single target damage, so there's no need to use healing at all. When you completely destroy the flanks and start attacking the main base, because super magic moves fast, put a barbarian to resist the bomb tower, and then use healing. Unless the operation is particularly good at this time. Otherwise, it's probably because of the remaining health. The two rocket launchers should be considered in the next game. After clearing the main area, there will only be two rocket launchers left, which is 1600 coins, which can be given to teammates to get extra swords.

The second sword: Rocket Balloon Soldier Blitz is fine

4. Construction workers’ workshop

With the first bow and arrow, knock out the flanks where there are two places to drop troops. There are also two launchers outside. After knocking them out, use the balloon to knock out the building in the troop dropping area above. Then use the violent flying upwards to knock out the top building. For a huge increase, the archer clears the edge and then slowly moves towards the second dropout area. At the same time, it clears the area behind the explosive crossbow to facilitate the second dropout. It can probably hit around 40 to 50.

The second knife: close the 6 o'clock area. Don't use too many balloons. After destroying the 6 o'clock area, collect 2 speed rockets and 2 earth-shaking boulders with bows and arrows. Then release Fury near the explosive crossbow. After destroying the speed rockets with bows and arrows, Balloon propulsion final three stars

5. Feilonglongchang

In this case, since there are two sentries, I can only attack them in two times.

First cut: 4 balloons remaining bows and arrows battering ram

First open the wall to knock out the flying dragon at 3 o'clock, then open the wall where the explosive crossbow is. First use archers to knock out the launcher on the explosive crossbow, and then a group of balloons hit the bomb tower and attract the fire of the hell tower. The remaining Send 3 or 2 groups of balloons to destroy the explosive crossbow, open the wall, and then attack as many as you can. It is best to destroy the things near the second dragon post.

The second knife: kill the second flying dragon first, then push the balloon to the top, push the bow and arrow to the bottom, combine the pushing, and finally it can be taken down

Because BLG lost, but it was a pity to lose and I regretted losing, so I considered watching the mood update (doge)

Let’s not do the popular science stuff for now.

标签: Bow and Arrow Horde Rockets Mid-term Spells

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