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Diablo 2 Runeword Encyclopedia Diagram, Diablo 2 Runeword + Equipment Encyclopedia

xổ số miền nam hôm nay 2023年12月05日 12:44 35 admin

Diablo 2 Rune Language is a very unique equipment system, which can inlay fixed matching runes into the equipment corresponding to the requirements, thus producing additional powerful special effects, including bonuses to attack, skills, defense, etc. This system This time, the editor will bring you a complete diagram of Diablo 2 Runeword, as well as a complete list of Diablo 2 Runeword equipment. Players who like it can refer to it.

The language of commonly used runes in "Diablo 2 Remastered". The picture below shows the numbers, patterns and corresponding names of the runes.

1. Spirit (7#+10#+9#+11#)

Rune Language Spirit is the most cost-effective rune language in Diablo 2. It can be used as a spirit sword or a spirit shield. It adds 2 skill levels, fast casting (FCR), mana, defense, and resistance for legal characters. needs.The largest rune 11# Amn can be obtained in normal difficulty, and you can even hold it from normal difficulty to clearing hell.

2. Vision (8#+3#+7#+12#)

Runeword Vision can provide a meditative aura and quickly restore mana, so many characters no longer have to worry about consuming mana. Moreover, the price-performance ratio is very high. The largest rune, 12# Sol, can be made in the early stage of the game. In the recent 2.4 version update, this rune language can be used with bows and crossbows, so mercenary archers can also use this rune.

3. Mystery (31#+6#+30#)

The Rune Language Mystery is a must-do for many characters except mages. It is also called TP armor. The +1 teleportation spell makes the character more flexible. The attributes of +2 to all skills, increased chance of obtaining magic items (MF), increased strength, and increased defense are all very useful, but a 30# Bei and a 31# Joe (or Zaha) are destined to be not cheap.

4. Perseverance (1#+12#+14#+28#)

Runeword Fortitude is the choice of many melee characters and is also the ultimate choice for mercenaries. The main advantage lies in its +300% enhanced damage, increased resistance, a large amount of defense, life, and the ability to cast Ice Armor skills.

5. Unlimited (30#+23#+30#+24#)

When Rune Word is equipped infinitely, it will gain a level 12 Judgment (Conviction) aura, which can reduce monster resistance, plus reduce a large amount of enemy electrical resistance. It is the best choice for mercenaries with many elemental damage role play styles. The 40% crushing blow also does high damage to the BOSS. But the two 30# shells left many players disappointed.

6. Heart of Oak (18#+26#+21#+10#)

The Rune Language Heart of Oak (OAK) can add 3 skills, increase spell casting speed by 40%, and increase all resistances by up to 40. The maximum rune itself is only 26# Vax. It can be said to be the final choice for many legal professions, and it is the latest In version 2.4, the skills of Oak Sage and Raven have been strengthened.

7. Regret (5#+3#+28#+23#+8#)

Rune Word of Regret can provide high damage, greatly increase attack speed, ignore target defense, and have 20% fatal strike. These attributes make it the king of one-handed weapons for physical output roles.

8. Strong pressure (13#+22#+10#)

Rune Word Suppression is a transitional armor before Fortitude is made. Its attributes are both offensive (crushing blows, causing groundbreaking wounds) and defensive (increased defense, resistance), and are very balanced.

9. Betrayal (13#+10#+20#)

Runeword Betrayal can cast level 15 blanking skills. Casting the blanking skills increases all resistance by 60% and physical resistance by +15%, reduces the duration of the curse, and can greatly increase the attack speed. Although the +2 assassin skill can only be enjoyed by assassins. , but the first two attributes make it equal to Rune Language, becoming a transition armor before fortitude is made.

10. Call of War (11#+8#+23#+24#+27#)

Runeword War Call (CTA) is usually placed in the off-hand to use the battle command and battle call skills to add BUFF to increase the blood volume and mana volume, and increase the skill level of teammates.

There are also many early transition rune words:

1. Steel (3#+1#)

2. Knowledge (9#+12#)

3. Resentment (6#+1#+5#)

4. Secret (7#+5#)

5. The bottom of the sky (4#+3#)

There are also many rune words with unique gameplay for various characters:

1. White (14#+16#)

The white color of Rune Word is suitable for poison-type necromancers or pure bone-type necromancers.

2. Confidence (27#+31#+20#+2#)

The Confidence Bow can be called the first bow with physical output, suitable for the Archery Amazon and Miss Kyoko, the mercenary in the first act.

3. Leaves (3#+8#)

Runeword leaves are the fire mage's weapon for clearing the land.

Phoenix

Runeword Phoenix can be used as both a weapon and a shield, and is more commonly used as a Phoenix shield. The attributes reduce the monster's fire resistance by 28%, which is very suitable for fire characters. The aura of redemption obtained when equipped greatly improves battery life. In the current version, the Phoenix attribute of Rune Word has a chance to release a firestorm. Triggering the skill will interrupt the attack, so the Phoenix is ​​not very useful. However, in the latest version 2.4 update, this skill will be canceled to interrupt other skills, which will definitely make it smoother to use. I believe that the Rune Word Phoenix will also rise after the update.

3. Pride

The main attribute of Pride of Rune Language is that it can provide a focus aura of up to level 20, which can increase damage by up to 345% and increase hit rate by 260%-300%. However, the runes used in this Rune Language are not cheap, and their attributes are also relatively limited, so it does not seem to be cost-effective. Generally, this is done only when the runes are abundant in the later stages of the game. It is suitable for mercenaries with crossbows and Amazons. Or the Necromancer can use it to summon the Pride Iron Demon, which is more luxurious!

4. Beast

The main attribute of the Runeword Beast is that it can provide a maximum level 9 fanatical aura. The level 9 fanatic aura adds 93% damage to the team, increases the attack speed by 29%, and increases the accuracy by 80%. Grizzlies can also be summoned, so Runeword Beast is particularly suitable for pure summoning necromancers.

5. Death Breath

The Rune Word Death Breath can increase the attack speed by 60%, increase the damage by up to 400%, increase all attributes by 30, steal life and mana to make the battery life stronger, and the damage to undead creatures is higher, which is suitable for certain scenarios. Runeword Death's Breath is stronger than Runeword Remorse, but it requires the rare 33# Rune Sad, which makes this Runeword not cost-effective, and few players can make it.

6. Comply

The cost of Rune Language Compliance or Obedience is very cheap, but the 40% chance of a crushing strike makes it a powerful weapon for civilian players to kill bosses. It can also add up to 300 defense and 30 all resistance to increase safety. It is usually given to mercenaries. Soldiers can be used, but only as a transition. Because his output is not even as good as Rune Language's vision, let alone Rune Language's infinite wait.

7. Law enforcer

The Light of Sanctuary aura in Runeword Enforcer is very restrained against undead monsters, and can increase damage by up to 660% against undead monsters. When hitting a monster in melee, 20% triggers the Curse of Aging, which reduces the monster's speed and physical resistance. It can destroy objects and avoid monsters. The largest size requires 20# runes. It is very cost-effective. In the later stage, there are better weapons that can be used as off-hand weapons to destroy objects. Avoid strange use. If you choose a mercenary in the fifth act, you can also choose to make it from invisible materials. It is indeed a very good auxiliary weapon before the death knell is spawned. However, the monsters killed by the character holding this weapon will rest in peace and cannot be resurrected. Corpse explosions, treasure hunts, etc.

8. New moon

Rune Word Crescent can reduce the resistance of monsters by 35% and is loved by the majority of electric players. It is one of the mainstream combinations of traditional electric methods. Hitting a monster has a chance to release chain lightning and electrostatic field skills, which allows it to be used in many ways. Combined with a high attack speed, it can fill the screen with sparks and lightning, not just for electric characters. Other attribute entries are also good, and the cost is very cheap, and the price/performance ratio is very high.

9. Oath

The Rune Language Oath increases attack speed by 50% and increases damage enhancement by up to 340%. If it is indestructible, you can choose an invisible base material, and its base material selection is extremely wide. The maximum 23# runes are very cost-effective and a melee weapon with good damage. , can be called the king of civilian weapons.

10. Exile

The Rune Word of Exile can only be used by Paladins, and it can be regarded as the ultimate Rune Word of the Paladin. The Exile Shield is mainly used to add up to a level 16 resistance aura and has a chance to release a level 5 life-draining curse, which greatly improves safety. It is more versatile to wear a gold shield (Emissary of Zakarum) when spawning monsters.

Diablo 2 Runeword Equipment Collection

Today is the fourth article specifically listing the language of weapon runes. Or arrange them according to the number of holes.

One, two holes.

The two-hole ones have the six categories in the picture above.

1. Among them, "wind" and "风" are of little use.

2. "Steel" and "Strength" are good for physical output professions with normal difficulty, such as the dual-heat Paladin.

3. "Leaf" looks good in terms of attributes alone, especially for fire mages, but looking at its base material, it is a "staff", which is a two-handed weapon, not a "magic bead", so mages can no longer use it. Paired with a shield, it can do more harm than good.

4. "White" is the most practical of the two-hole weapons, with the base material "cane". Although it does not limit occupations, it is generally used by undead. Moreover, this base material has the "" attribute and can be randomly assigned to 3 necromantic skills. Looking at the attributes of this rune language, it mainly adds bone skills. If 3 practical skills are randomly selected, it will be especially suitable for the undead who play pure bone style.

The best random skills are +3 Bone Spear, +3 Aging.

Bone Spear is the main attack skill, so it must be there. The only curse that helps it is the slowdown of aging, and getting the aging skill through equipment can save a lot of skill points. In terms of practicality, the third skill is to control the stone demon.

Two, three holes.

There are 10 types of three-hole weapons.

1. The aura and curse given by the "Law Enforcer" are very practical. Especially the Curse of Aging. This weapon can be used to very good effect by the frenzied barbarian.

2. The "Crescent Moon" attribute of reducing electric damage is good for practicing playing with electricity. In Hell difficulty, the first thing to consider is the power-breaking immunity, and then the power-reducing attribute of the new moon will be effective.

3. "Chaos" claw +1 whirlwind skill. This is a skill of the barbarian. It allows the assassin to use the skills of the barbarian. It is a good novel way to play with the assassin's own "Blade Shield" skill.

Some of the claws also have attributes. After being randomly assigned practical assassin skills, the whirlwind gameplay will be greatly improved.

4. "Frenzy", all melee weapons can be used as base materials. Includes assassin claws. Therefore, the Cyclone Assassin can use chaos in one hand and violence in the other. Its attributes such as anti-self-healing, OW, LL, and DS are all very useful attributes for melee physical output.

Other weapons are of average utility.

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Three or four holes.

The four-hole weapon-type rune words are the most numerous, accounting for a quarter of the entire rune words. And there are many practical ones, some of which are artifact-level, and the interest rates are very high.

1. "Infinite". The "Judgment" aura that breaks fire, electricity, and ice is very practical for hell difficulty. Although the cost is very high, it is worth the money.

Its CB attribute can increase the output of mercenaries, and its power reduction and defense can give "Sickle Girl" a considerable gain.

2. "Confidence". Fanatic aura increases movement speed and attack speed, which is very important for physical output. The skeleton corps of the undead also has physical output. Think about a large group of "crazy" fanatical skeleton corps, and it will feel like zombies.

3. "Heart of Oak." It is an artifact of the spellcasting system, with 40FCR, plus +3 for all skills, mana cap, and total resistance, which are all good attributes.

4. "Vision". Its value lies in "meditating" aura and quickly recovering mana. It is very practical for training methods that consume mana very quickly, such as early overshooting, such as Sickle Girl.

5. "Spirit". There is no super cost-effective equipment for spell-casting training, but its attribute advantage will be reduced in the later stages of training, so it is a good transition. Of course, there are also many players who find it difficult to obtain graduation equipment, so there are also ways to use spirit to graduate.

6. Although several remote rune words have their own characteristics, they are all suppressed by "confidence" and do not have much chance of performance.

7. "Passion". +1 Zeal is the skill of the dual heat paladin. The attack mode is very good and the weapon of choice for melee mages.

8. "Fortitude". Its advantage as an armor-type rune language is very great. But there is no advantage in the weapons category. However, if you have the best base material, it would be a good idea to make a "fortitude staff" for the Hammer. But this is one of those lifetime outfits that’s hard to come by.

9. "Pride". The focus aura has a lot of benefits on physical output. It can be used in physical bow gameplay, and can also be made from metal and cheap polearms to summon iron demons to the undead.

Other items are mediocre, not much to say.

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Four or five holes.

1. "Regret". The best weapon for melee physical training. Although the +400 damage is not displayed on the attribute panel, it is real and the benefits are very high. For example, pure physical gameplay such as dual heat, frenzy, and concentration all use it as the main attack weapon and graduation outfit. Only the best yellow transmogrification can compare with it. However, the best yellow transmogrification is also a lifetime equipment and cannot be obtained normally.

2. "The Beast". The Aura of Zeal is so useful that even the pure undead are using it to provide support to the Skeleton Corps.

3. "Call to War." The "Combat Command" skill can have the effect of +1 to all skills for a certain period of time. Most training methods use it with a mental shield as a secondary equipment. You can roar from time to time, and the gain is very considerable. For example, if the five-ring undead gameplay is matched with it, in a sense, it will be more than just five rings, it can be regarded as eight rings.

Although several other items also have certain uses, they are not cost-effective and are too replaceable, so I won’t go into details here.

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Five or six holes.

1. "Death Breath"'s attack speed, anti-self-healing, 30 full attributes, 400ED, and 15LL are all good physical attributes. All weapons with 6 holes can be made, and many training methods can be used. Such as physical bow, revenge ding, etc. But the confidence of the bow and horse is irreplaceable, and there are also Wind Force dark gold bows lined up. But Vengeance Din is pretty good with it.

2. "last wish". Also called "Last Hope". There are not many attributes, but each one is very advanced. However, the damage base of its base material is not high, so its value for personal use is also reduced. But it's definitely good for barbarian mercenaries.

Summary: There are 21 weapon rune words in total, among which the most practical ones are "Infinity", "Confidence", "Heart of Oak", "Vision", "Spirit", "Remorse", "Beast", and "Call of War". Followed by passion, perseverance, pride, death breath, etc.

Above, including the previous three articles, the editor has listed all the Runeword equipment before Diablo 2 Remake.

There are 83 pieces in total, including 20 pieces of armor: 3 pieces with two holes, 13 pieces with three holes, and 4 pieces with four holes;

9 pieces of shields: 2 pieces with two holes, 4 pieces with three holes, and 3 pieces with four holes;

5 pieces of helmets: 2 pieces with two holes and 3 pieces with three holes;

There are 49 pieces of weapons: 6 pieces with two holes, 10 pieces with three holes, 21 pieces with four holes, 9 pieces with five holes, and 3 pieces with six holes.

Among them, "Dream" is both a helmet and a shield; "Fortitude" is both an armor and a weapon; "Phoenix" is both a shield and a weapon; "Spirit" is both a shield and a weapon; and "Flying Dragon" is both an armor and a shield. .

The above is the complete rune language of Diablo 2. With the above reference, you can choose the runes you need to inlay.

标签: Rune Aura Darkness Character Assassin

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