首页 XỔ SỐ VIỆT NAM文章正文

Skill Type

XỔ SỐ VIỆT NAM 2023年10月20日 23:57 41 admin

Classification of skills

The skills of the ten sects each have their own characteristics. Here we mainly introduce some basic types of active skills:

General type

Martial arts: Generally, skills are cast instantly to cause damage and bad status to the enemy. Generally, the casting distance is required to be relatively close, such as the interception and wounding of Wild Fire Cult, and the iron horse Qiu Feng and Huang Yun Duixue of Tianji Camp.

Spells: Generally, skills that require chanting time to cast, causing damage and bad status to the enemy, can generally be cast from a distance; such as Taixu's Ghost Repelling Talisman and Yunlu's Fire Phoenix.

Mental Technique: Generally, it is a skill cast on oneself to give it a buffed state. Generally, a character can only have one kind of skill, such as the Demon's Flash and Haunting, Yi Jian's Eight Wastelands Earth Evil Technique, and Yunlu's Fire Song Technique. , water chanting method.

True Technique: Generally cast on oneself (there are exceptions, such as Bing Xin's Strengthening the Origin and Strengthening Elements), so that it has a buff state. There can generally be many kinds of skills on the character, such as the Wild Fire Sect's Immortality and the Demon's Shadow Escape. , Taixu's mind observation.

Qinggong: Generally, it is a skill that is cast on oneself to increase the character's movement speed and remove some undesirable restrictive states. It can coexist with floating effects, such as Wildfire's Rampage, Yi Jian's Body Comfort, and Yunlu's Fengtengyun.

[Yi Jian’s unique skill is to step on the sword, which is Qinggong]

special type

Formation: When the captain casts it, the whole team will have a certain buff skill, which generally cannot be dispelled. Currently, it only exists in the faction skills of Tianji Camp’s “Eight Formations”.

Trap: It is cast in a certain area. When the enemy enters the area, it will trigger skills that cause damage and bad status. Currently, it only exists in the "House of Flying Daggers" faction skill of Lingyu Villa.

Medical Skill: Cast on friendly units or yourself, it can restore a certain amount of health or remove bad conditions from the target. Currently, it only exists in the faction skills of Bing Xintang's "Qihuang Medical Classic".

Summon: Draw a summoned beast to assist you in fighting. The summoned beast can release its own skills and accept your control. Currently, it only exists in the "Necromantic" faction skill of Taixu Guan.

Special skills: Different for different sects. Generally, it is the last skill of each faction. It is powerful but has a long cooling time. Each skill has its own specialties.

[Tianji’s Dragon Formation is a formation-type special skill]

bad state

During combat, you may be subject to adverse status effects. Similarly, in addition to causing health damage to the opponent, your skills may also cause additional status effects. Some common adverse status effects are listed below:

Bad status of action control

Slow down: Movement speed decreases.

Slowness: The public CD of the skill is lengthened.

Immobilized: unable to move or adjust orientation.

Trapped: Unable to cast negative skills.

Improving disease attributes can enhance resistance to such action-control adverse conditions.

Body-destroying adverse state

Dizziness: Unable to perform any combat-related operations.

Depressed Qi: The Qi gathering time is increased, and spell casting is easily interrupted.

Reverse Pulse: Makes the opponent unable to use 5 random skills, and the skill value consumed to cast the skills increases.

Breath-holding: Unable to use frontal skills and props, and will not be affected by healing skills.

Improving physical attributes can enhance resistance to such bad action-control conditions.

Bad state of will manipulation

Hypnosis: Unable to perform any combat-related operations, will be released after receiving damage.

Fear: Unable to perform any combat-related operations, the character will automatically escape from the source of the spell and maintain a certain relative distance.

Chaos: Unable to perform any combat-related operations, the character will walk around uncontrollably and will be released after receiving damage.

Rage: Forced attack spell source (invalid to players), physical defense and evasion power are reduced.

Improving the mind attribute can enhance the resistance to such bad action-control states.

标签: Skills Bad Cast Status Role

发表评论

XOSOCopyright Your WebSite.Some Rights Reserved.