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How To Be Invincible And Add Some Skills To Miracle Swordsman For All

XỔ SỐ BA MIỀN 2023年12月07日 03:22 36 admin

How can the National Miracle Swordsman be invincible? How to become stronger as Miracle Swordsman for All? Detailed explanation of the added skills of Miracle Swordsman for All. Let’s take a look with the editor below.

The National Miracle Swordsman adds some skills and is domineering and invincible. Previously, the editor introduced to you the recommended points for archers and magicians in Miracle for All. They came out after being called out for a long time, and the domineering leaks were detected. The swordsman who could not be better than me finally made his debut in the finale. So as a warrior in the game, how should we allocate the attribute points of the swordsman? Next, let us make a comprehensive analysis.

It is still recommended to wash points before the third round, after all, it is free. Strength is the most important attribute of a warrior and the source of attack. Demonic warfare is basically invisible now and has no development prospects. Next comes the branching of genres.

Violent warriors have all the strength points, and others only have a little or even no points to rely on the attribute magic medicine to activate the equipment attributes, but they are very squishy and can easily die before getting close during PK.

The output of the Blood Ox Warrior is too low and the auxiliary ability is good, but it is not very powerful in hunting monsters. However, it is indeed a good choice for civilian players because they can use their good physique to upgrade equipment and do not need to rely on magic medicine.

Agile warfare is relatively non-mainstream, but it is surprisingly effective, but it is not conducive to subsequent equipment development. Here we still recommend a comprehensive warrior, adding a little bit of everything to try to maintain a balance. It is highly recommended to use a big R for such a warrior. It can resist and fight very powerfully.

In terms of specific points, small R or big R are still recommended as the level 5 Dragon King sets in the blessing points item mall. They are simple and convenient, saving a lot of time and energy in spending money to collect equipment.

It is recommended that before the 3rd turn, the agility selection is stuck at the 420 node. The reason is still the Dragon King set obtained through blessing points. The piece of armor with the highest agility requirement requires 420 agility. The physique is the same as that of the bow and mage, with a card of 162, because level 5 armor requires up to 662 points of physique to activate attributes. It is absolutely impossible to allocate such a huge number of points to physique. So the choice is stuck at 162. When you need to activate the equipment, just take the physical magic medicine +500. It is simple and convenient! (This method seems to have been mentioned 3 times, has anyone responded?) All other points of strength! High strength in the early stage represents High attack, very useful.

For warriors after level 3, it is recommended to add points to strength: constitution: agility in the ratio of 2:2:1 or 3:1:1. Such a balanced warrior can resist and attack, and the big R's strongly recommend this method of adding points. Little R and civilian players recommend adding strength. After all, with high attack, it is easier to farm daily.

During the Spring Festival, there are many National Miracle activities, various recharge feedbacks, and various luxury gifts. The points for the invincible and domineering swordsman are in place. We recommend them here! I hope more players can develop more powerful point-adding methods!

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标签: Add points Warrior Equipment Everyone Physique

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