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Chule Exclusive: Trial Review Of The IPad Version Of "Hearthstone"

XỔ SỐ BA MIỀN 2023年12月05日 19:55 32 admin

On March 13, after NetEase’s “Hearthstone” press conference in Beijing, reporters from Chule.com conducted a trial experience of the iPad version of “Hearthstone”.

Since the testing of "Hearthstone", there are many people holding Pro to play the "mobile" version. The UI, interface and operating logic of the PC version have indeed been optimized for touch to a considerable extent, but Blizzard obviously believes that the real iPad version of "Hearthstone" is not simply a matter of changing platforms and making adaptations. When Chule.com reporters actually played the iPad version of "Hearthstone," we clearly discovered the adjustments Blizzard had made for the mobile version during the trial.

In terms of graphics, judging from the screen shots of the iPad version that were leaked abroad earlier, the performance of "Hearthstone" on the retina screen is even better than that of the PC version, with higher card definition and fewer jaggies. Our on-site trial play confirmed this. The picture is quite delicate, and the overall effect on the retina screen is closer to the printed version of the card.

During the trial, a reporter from Chule.com specifically checked the game capacity. It turns out that the iPad version of "Hearthstone" is not too accommodating to the domestic user habit of "no one cares if it exceeds 150M". From the "Usage" item in the iOS settings, it can be seen that "Hearthstone" occupies a sufficient With nearly 700MB of space, combined with the clear and sharp pictures in actual measurements, it can be inferred that Blizzard has not made any noticeable cuts to the quality of the game's audio and video, which is gratifying. Of course, compared with the PC version whose file size exceeds 1GB after installation, the iPad version has also been slimmed down to a certain extent.

It can be seen from the morning press conference that the pricing strategy of the mobile version of "Hearthstone" is the same as that of the PC version. The unit price of card packs is still 100 gold coins, and the price of arena admission is 150 gold coins. It is worth noting that players cannot use Battle.net points to make purchases in the iPad version, and can only use the payment channel of the App Store, which is the same as regular mobile games. However, due to the common data between the PC and mobile versions, card packs purchased by players on the PC can also be used on the iPad.

In terms of the actual game, there is very little difference between the iPad and PC versions, only the operation has major changes. Different from the point-and-click operations on the PC side, some operations on the iPad version require dragging. Typical operations are playing cards and grouping cards. Playing cards is easy to understand, and the drag-and-drop operation has a certain skeuomorphic style, so players can accept it without any obstacles. But dragging and dropping during the deck building process feels a bit cumbersome. When assembling a card, players have to drag each card across half the screen into the deck, but clicking on a card pops up the disassembly and casting interface. We can generally understand Blizzard's thinking - in the PC version, left-clicking is to assemble cards, and right-clicking is to dismantle and cast. On an iPad that doesn't have a right button, drag and drop instead of the left button. But we think it would be more convenient if the operation mode is changed to click on the card to automatically add it to the deck, and long press to display disassembly and casting.

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In order to facilitate media trial play, NetEase provides a variety of devices, including New iPad, iPad mini 2 and iPad Air. Due to the advantages of PPI, "Hearthstone" has the most delicate display effect on iPad mini 2, and the speed is also very smooth. , the speed on the New iPad seems a bit inadequate. Considering the hardware structure of the New iPad (the third generation iPad) (high resolution and low performance), this result is not unacceptable.

Finally, the editor of Chule.com did not witness the mobile version of "Hearthstone" in this trial activity, but the optimization of the mobile version is also worthy of our attention - after all, according to data analysis, most players spend much more time using their mobile phones. For tablet devices, it is even more of a challenge whether games can be optimized well enough on Android devices with vastly different screen sizes and performance. Reminiscent of the information revealed in interviews conducted by foreign media with two "Hearthstone" designers Ben Brode and Eric Dodds during last year's BlizzCon - the mobile version will have a specific user interface. For Android devices, the mobile version and Whether tablets share one UI or make two separate user interfaces will determine the user experience to a large extent. Blizzard has not yet given a definite answer to this, but we will continue to pay attention.

If you want to learn more about the operation of the iPad version of "Hearthstone" more intuitively, you can click to view the trial video shot by Chule.com at this press conference:.

标签: Hearthstone Legends Controls Play Trial Blizzard

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